UI Artist (Remote)

Romero Games logo
Posted 21 August 2023
Salary Negotiable
Job type Permanent
DisciplineGame Art
Contact NameJordan Langley

Job description

Romero Games are looking for a UI Artist to join their team as they develop John Romero’s next First Person Shooter in partnership with a major publisher!

As a UI Artist at Romero Games, you’ll be joining a thriving independent development studio and working on a high-profile title that will be played by millions of gamers worldwide.

You’ll use your keen eye for detail to create attractive and dynamic UI in Unreal Engine, both static and animated, as you play an important part in a small team helping to bring the game’s UI vision to life.

Your responsibilities…
  • Design and create vibrant UI elements to help guide the player through the game
  • Enhance usability and the user experience
  • Work closely with the design and tech team to ensure all levels of accessibility features are fully catered for
  • Create visually stunning static and animated UI elements 
  • Work closely with Art Lead/Director and Designers to create and work to visual guidelines to reinforce and support the overall game vision
  • Ability to think beyond the Unreal Engine’s UMG system
The skills and experience you'll bring to the role...
  • 3 years of professional experience in the games industry in a UI role
  • At least one professionally shipped title
  • A portfolio showing your high-quality UI that has taken a game to the next level
  • Highly proficient in Unreal (preferably UE5), and Adobe Suite
  • Proficient in the use of UI/UX prototyping tools, such as Proto.io, Sketch, Adobe Xd
  • Full understanding of game workflows and pipelines
  • A desire to learn new techniques and technologies
  • Excellent communication and organisational skills
  • Experience with version control systems like Perforce
Perks and benefits…
  • Everyone at Romero Games benefits from ownership in the company with every permanent full-time employee given a stake
  • 25 days annual leave, plus 10 public holidays. Annual leave increases after 5 and 10 years’ service
  • Remote, hybrid and flexible working hours
  • Premium health benefits, plus extended healthcare coverage
  • Fertility leave for employees undergoing IVF, surrogacy, or other forms of fertility treatment
  • Relocation assistance, flexible start dates, reimbursement and help finding housing
  • Menopausal leave for appointments or recovery days
  • Compassionate or bereavement leave
  • Parental leave and support
  • Professional development, world-class workshops on accessibility, diversity, design from international experts
  • Sabbatical, after 5 years, option to take unpaid time for personal projects with 20% of your pay covered 
  • Team social events and activities 
  • Monthly insider expert seminars with renowned creators such as John Carmack, Rhianna Pratchett (Tomb Raider), Warren Spector (Deus Ex), David Brevik (Diablo), Harvey Smith (Dishonored), Josh Sawyer (Pillars of Eternity), and more!
This position is open to remote work, and relocation to the studio in Galway, Ireland is also possible.