UI Artist (Remote Options) - Edinburgh, UK

Build a Rocket Boy logo
Posted 07 April 2022
Salary Negotiable
Job type Permanent
Contact NameLiam Hollinshead

Job description

UI Artist (Remote Options) 


Build a Rocket Boy - Edinburgh, UK

Build a Rocket Boy are on the lookout for a UI Artist to join their team! As Build A Rocket Boy's new UI Artist, you will work closely with the UI Art team, Programmers, and Designers to create high-quality adaptable UI vital to their game. You will be a valuable part of the project, helping to define the core interface experience including, visual development, usability, and accessibility.

Build A Rocket Boy is developing EVERYWHERE; an experience with a breadth of unimaginable gameplay adventure. They are a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time. They're a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible. 

Right now is a great time to join the studio as Build a Rocket Boy approach a pivotal time growing their UI team and defining their pipeline. You will have the opportunity to have a noticeable impact on their high-quality, ground-breaking game! 

As a UI Artist, you will... 

  • Build world-class functional UI working closely with game designers, UI Artists, and Programmers
  • Implement UI widgets and systems in Unreal Engine UMG UI Designer
  • Ensure UI correctly adapts to various screen shapes and resolutions with appropriate anchoring and scaling
  • Build upon existing and new wireframes for review and approval
  • Work with UI programmers to implement and optimise runtime UI
  • Collaborate with UI artists and designers to realise and polish player experiences
  • Document UI/UX pipelines and workflows

For this role, you'll need...

  • 2+ years professional experience working in a similar capacity within the games industry
  • In-depth knowledge of UI and UX principles
  • Experience using Adobe suite
  • Familiarity with UI software architecture patterns (e.g. MVVM)
  • Hands on experience with Unreal Engine UMG UI Designer or other game UI systems (Unity UI etc)
  • Proficiency with Source Control software, preferably Perforce
  • Working knowledge of wireframing tools and digital content creation tools used for UI
  • Meticulous attention to detail
  • Strong communication skills with the capability to successfully work across multiple teams
  • A positive collaborative and professional working attitude
  • Fluency in English, both written and verbal

Interested? Want to know more?

Get in touch with Liam on +44 (0)1709 834 777 or email liam.hollinshead@aswift.com now!