We are supporting Supermassive Games as they look for a UI/Gameplay Programmer to join their team as they embark on an exciting new project!
Supermassive Games are a BAFTA winning game studio who develop innovative storytelling titles. With a number of successful titles under their belt, Supermassive are best known for their critically acclaimed hits such as Until Dawn and their recent release, The Devil In Me.
Your responsibilities…
Work closely with the design team, UI artists and wider programming team to implement a variety of UI systems across the game using Unreal Engine and its UMG framework/tools
Create new framework and tools to accommodate any required bespoke/unique features
Prototype and iterate on UI systems to bring them to quality
The skills and experience you’ll bring to the role…
4 years of experience in the games industry
Development experience with Unreal Engine and confident using UMG for the implementation of UI systems
Excellent C++ skills, used in a game-development environment
In-depth knowledge of several game systems
Ability to understand and use various SDKs and interfaces effectively
Happy to work closely with others in a cross-discipline team
Ability to iterate rapidly from low-fidelity prototypes to finished code
Understanding of what it takes to craft a compelling and fun player experience
Good 3D maths knowledge, with creative and innovative qualities
Determined and self-motivated, with a passion for video games
It’s a bonus if you have…
Experience in debugging and profiling in all code areas
Understanding and appreciation of UX flows and techniques
Exposure to an Agile (e.g. Scrum) development environment