UI/Gameplay Programmer (Hybrid)

Supermassive Games logo
Posted 07 February 2023
Salary Negotiable
Job type Permanent
Contact NamePaul Walker

Job description

We are supporting Supermassive Games as they look for a UI/Gameplay Programmer to join their team as they embark on an exciting new project!

Supermassive Games are a BAFTA winning game studio who develop innovative storytelling titles. With a number of successful titles under their belt, Supermassive are best known for their critically acclaimed hits such as Until Dawn and their recent release, The Devil In Me.

Your responsibilities…

  • Work closely with the design team, UI artists and wider programming team to implement a variety of UI systems across the game using Unreal Engine and its UMG framework/tools
  • Create new framework and tools to accommodate any required bespoke/unique features
  • Prototype and iterate on UI systems to bring them to quality
The skills and experience you’ll bring to the role…
  • 4 years of experience in the games industry
  • Development experience with Unreal Engine and confident using UMG for the implementation of UI systems
  • Excellent C++ skills, used in a game-development environment
  • In-depth knowledge of several game systems
  • Ability to understand and use various SDKs and interfaces effectively
  • Happy to work closely with others in a cross-discipline team
  • Ability to iterate rapidly from low-fidelity prototypes to finished code
  • Understanding of what it takes to craft a compelling and fun player experience
  • Good 3D maths knowledge, with creative and innovative qualities
  • Determined and self-motivated, with a passion for video games

It’s a bonus if you have…

  • Experience in debugging and profiling in all code areas
  • Understanding and appreciation of UX flows and techniques
  • Exposure to an Agile (e.g. Scrum) development environment