UI/Gameplay Programmer (Hybrid)

Supermassive Games logo
Posted 07 February 2023
Salary Negotiable
LocationGuildford
Job type Permanent
DisciplineProgramming
Reference16788
Contact NamePaul Walker

Job description

We are supporting Supermassive Games as they look for a UI/Gameplay Programmer to join their team as they embark on an exciting new project!

Supermassive Games are a BAFTA winning game studio who develop innovative storytelling titles. With a number of successful titles under their belt, Supermassive are best known for their critically acclaimed hits such as Until Dawn and their recent release, The Devil In Me.

Your responsibilities…

  • Work closely with the design team, UI artists and wider programming team to implement a variety of UI systems across the game using Unreal Engine and its UMG framework/tools
  • Create new framework and tools to accommodate any required bespoke/unique features
  • Prototype and iterate on UI systems to bring them to quality
The skills and experience you’ll bring to the role…
  • 4 years of experience in the games industry
  • Development experience with Unreal Engine and confident using UMG for the implementation of UI systems
  • Excellent C++ skills, used in a game-development environment
  • In-depth knowledge of several game systems
  • Ability to understand and use various SDKs and interfaces effectively
  • Happy to work closely with others in a cross-discipline team
  • Ability to iterate rapidly from low-fidelity prototypes to finished code
  • Understanding of what it takes to craft a compelling and fun player experience
  • Good 3D maths knowledge, with creative and innovative qualities
  • Determined and self-motivated, with a passion for video games

It’s a bonus if you have…

  • Experience in debugging and profiling in all code areas
  • Understanding and appreciation of UX flows and techniques
  • Exposure to an Agile (e.g. Scrum) development environment