IO Interactive are about to embark on a new journey into the world of emergent multiplayer titles on a unique unannounced project and are seeking an AI Programmer to join them on and work on this new venture.
How would you like to work for the studio behind the HITMAN franchise and have your pick of Barcelona, Malmö or Copenhagen with full relocation support and visas for you and your family?
As an AI Programmer, you will work closely with Game Designers, Level Designers, and Animation Programmers not just to make the game come alive on the screens, but to make games that become a fun AAA experience.
You will be working with Glacier, IO's state-of-the-art engine technology that won the Best Technology Award at Nordic Game 2019. It was built around visual scripting and hot-reloading to enable completely data-driven WYSIWYG game development. Glacier was designed from the ground-up to enable faster iterations on content creation, tweaking and debugging. This has been achieved through a highly optimized Runtime Resource System, a powerful Live Editor, and an on-demand Asset Pipeline.
In addition, over time there will be the opportunity to take on different roles within IO should you wish.
Your responsibilities...
Participating in the design and implementation of a new AI system
Developing additional features and bug-fixes for AI running in their current AI system
Collaboration with core gameplay and animation programmers
The skills and experience you'll bring to the role...
3 or more years' experience of AI programming for games
Professional experience using C++
Ability to implement AI behaviour
Aptness for navigating between backend and player-facing frontend
Comprehensive knowledge of mathematics in relation to programming
Solid understanding of programming best-practices
Team centric mindset, actively seeking collaboration to find the optimal solutions
Open-minded and willing to accept and provide feedback to ensure the highest quality for our systems and gameplay features