Game Designer (CA Remote)

Posted 11 April 2023
Salary Negotiable
LocationBurnaby
Job type Permanent
DisciplineDesign
Reference18905
Contact NameLawrie Brennan

Job description

Offworld Industries, the independent studio behind the much loved tactical military shooter 'Squad', is looking for a passionate Game Designer to join them for their current and upcoming Unreal Engine based multiplayer games. 

The studio have just announced their upcoming title “Starship Troopers: Extermination”, a 12-player PvE first-person shooter based on the 1997 cult-classic film. This makes for an exciting period for the team at OWI as they continue their efforts to break the mould and become a leader in creating large-scale multiplayer games that their players love.

Your responsibilities…

  • Identify design solutions to evolve game meta and shape overall user experience
  • Prepare design pitches to share with team leads group
  • Implement and balance game content within UE4
  • Design and prototype new and existing features and game systems on paper or in Blueprint
  • Drive and follow-up on prototyping, on paper or in Blueprint, with the features team
  • Assist other designers and the programming team when it comes to interpreting design requirements for game features
  • Collaborate with the other departments to ensure positive communication and problem solving between disciplines
  • Encourage creativity through sharing ideas and creating content with team members
  • Drive the creation and maintenance of game design documentation
  • Ensure designs are communicated with other disciplines on the team to ensure everyone understands the design goals
  • Document and or prototype designs, while being mindful of design goals and schedule constraints
  • Review designs with appropriate stakeholders to ensure goals are met and a consistent quality is maintained
  • Support QA by providing appropriate documentation for design

The skills and experience you’ll bring to the role…

  • Bachelor’s degree in game design or related field or equivalent experience in game design
  • 2 or more years’ experience as a professional game designer
  • Experience implementing gameplay mechanics and features
  • Experience in game design and play-testing procedures
  •  Excellent communication skills, working well within a creative fast paced team
  • Ability to take and provide constructive feedback
  • Understanding of game design principles for shooter titles