Offworld Industries, the independent studio behind the much loved tactical military shooter 'Squad', is looking for a passionate Game Designer to join them for their current and upcoming Unreal Engine based multiplayer games.
The studio have just announced their upcoming title “Starship Troopers: Extermination”, a 12-player PvE first-person shooter based on the 1997 cult-classic film. This makes for an exciting period for the team at OWI as they continue their efforts to break the mould and become a leader in creating large-scale multiplayer games that their players love.
Your responsibilities…
Identify design solutions to evolve game meta and shape overall user experience
Prepare design pitches to share with team leads group
Implement and balance game content within UE4
Design and prototype new and existing features and game systems on paper or in Blueprint
Drive and follow-up on prototyping, on paper or in Blueprint, with the features team
Assist other designers and the programming team when it comes to interpreting design requirements for game features
Collaborate with the other departments to ensure positive communication and problem solving between disciplines
Encourage creativity through sharing ideas and creating content with team members
Drive the creation and maintenance of game design documentation
Ensure designs are communicated with other disciplines on the team to ensure everyone understands the design goals
Document and or prototype designs, while being mindful of design goals and schedule constraints
Review designs with appropriate stakeholders to ensure goals are met and a consistent quality is maintained
Support QA by providing appropriate documentation for design
The skills and experience you’ll bring to the role…
Bachelor’s degree in game design or related field or equivalent experience in game design
2 or more years’ experience as a professional game designer
Experience implementing gameplay mechanics and features
Experience in game design and play-testing procedures
Excellent communication skills, working well within a creative fast paced team
Ability to take and provide constructive feedback
Understanding of game design principles for shooter titles