Gameplay Programmer (Remote)

nDreams logo
Posted 26 October 2022
Salary Negotiable
LocationFarnborough
Job type Permanent
DisciplineProgramming
Reference18221
Contact NameIvan Cannon

Job description

Aardvark Swift is currently supporting nDreams in their search for a Gameplay Programmer at their new studio, Elevation.

Elevation is seeded by the creative talent that brought you the innovative, genre defining award-winning VR title Phantom: Covert Ops, they’re looking for exceptional talent to help pave the way forward with fresh innovation for the next generation of VR hardware and software.

As a Gameplay Programmer at Elevation, you will help explore, create, and deliver world-leading innovation in VR games, becoming one of the core team members to help path-find their remote first studio, crafting a new generation of VR development and bringing core VR games to fruition.

You will be responsible for prototyping and delivering high-quality gameplay systems and content in collaboration with a diverse team of programmers, designers, and artists to create genre-leading titles. You will be helping them drive the discovery, implementation, and refinement of intuitive and aspirational VR games.

Your responsibilities will include…
  • Collaboratively discover, design, and build the fun using Unreal Engine within a cross-discipline team
  • Grow the core gameplay systems into production-ready code, supporting other disciplines in creating robust and performant game content
  • Learn, innovate, and evangelise VR mechanics and conventions, and help drive industry and VR platform innovation
  • Work within an agile sprint-based ‘fail-faster succeed sooner' methodology when discovering and exploring gameplay content
  • Break down and estimate timescales for your tasks
  • Work with your peers to ensure our code is clean, organised, documented and easy to maintain
  • Be a positive behavioural and mental role model for the team and studio

The skills and experience you’ll bring to the role…
  • 2+ years of professional game programming experience, with a shipped title on a current-generation console, PC or VR headset
  • Expert knowledge of C++ including high-performance programming
  • Proven, demonstrable knowledge of game development processes, real-time implementation, optimization, and cross-platform development
  • Demonstrable experience in delivering game features, systems, tools and pipelines using real-time game engines e.g. Unreal or Unity
  • Comfortable working in an Agile environment, with an ability to respond positively to change as the project progresses
  • Strong English communication skills with a focus on positive cross-discipline teamwork and an ability to communicate complex technical information to non-technical staff

Bonus points if you have any of the following…
  • Experience developing shipped games in Unreal 4
  • Working knowledge of Python and C#
  • Understanding of Blueprint and how to interface it to C++
  • Experience developing for PlayStation, Xbox, Steam or Oculus
  • Rapid prototyping experience