Gameplay Programmer (Remote)

nDreams logo
Posted 26 October 2022
Salary Negotiable
Job type Permanent
Contact NameTanaka Mvere

Job description

Aardvark Swift is currently supporting nDreams in their search for a Gameplay Programmer at their new studio, Elevation.

Elevation is seeded by the creative talent that brought you the innovative, genre defining award-winning VR title Phantom: Covert Ops, they’re looking for exceptional talent to help pave the way forward with fresh innovation for the next generation of VR hardware and software.

As a Gameplay Programmer at Elevation, you will help explore, create, and deliver world-leading innovation in VR games, becoming one of the core team members to help path-find their remote first studio, crafting a new generation of VR development and bringing core VR games to fruition.

You will be responsible for prototyping and delivering high-quality gameplay systems and content in collaboration with a diverse team of programmers, designers, and artists to create genre-leading titles. You will be helping them drive the discovery, implementation, and refinement of intuitive and aspirational VR games.

Your responsibilities will include…
  • Collaboratively discover, design, and build the fun using Unreal Engine within a cross-discipline team
  • Grow the core gameplay systems into production-ready code, supporting other disciplines in creating robust and performant game content
  • Learn, innovate, and evangelise VR mechanics and conventions, and help drive industry and VR platform innovation
  • Work within an agile sprint-based ‘fail-faster succeed sooner' methodology when discovering and exploring gameplay content
  • Break down and estimate timescales for your tasks
  • Work with your peers to ensure our code is clean, organised, documented and easy to maintain
  • Be a positive behavioural and mental role model for the team and studio

The skills and experience you’ll bring to the role…
  • 2+ years of professional game programming experience, with a shipped title on a current-generation console, PC or VR headset
  • Expert knowledge of C++ including high-performance programming
  • Proven, demonstrable knowledge of game development processes, real-time implementation, optimization, and cross-platform development
  • Demonstrable experience in delivering game features, systems, tools and pipelines using real-time game engines e.g. Unreal or Unity
  • Comfortable working in an Agile environment, with an ability to respond positively to change as the project progresses
  • Strong English communication skills with a focus on positive cross-discipline teamwork and an ability to communicate complex technical information to non-technical staff

Bonus points if you have any of the following…
  • Experience developing shipped games in Unreal 4
  • Working knowledge of Python and C#
  • Understanding of Blueprint and how to interface it to C++
  • Experience developing for PlayStation, Xbox, Steam or Oculus
  • Rapid prototyping experience