We’re working with TT Games in the search for a Lead Render Tech Programmer to lead their team of rendering specialists and work on AAA projects.
As a Lead Render Tech Programmer, you and your team will deliver rendering technology and support multiple AAA titles for console and PC. You’ll also mentor and develop your team to deliver top class environments, characters, and in game effects.
TT Games are the developers of the best-selling, BAFTA-winning LEGO franchise, and as a studio they have been delighting gamers of all ages for more than 30 years. TT is part of the Warner Bros group and have a mission to be the leading publisher of interactive entertainment for young gamers and their families.
Your responsibilities will include…
Lead the team in architecting high quality, performant rendering solutions across consoles and in-house projects
Collaborate with the Art teams to determine project rendering requirements
Develop efficient content, workflows and maintain the quality of the codebase
Communicate and liaise with Tech Leads from other studios within the organization
Manage a team to deliver actionable tasks and develop the team through recruitment and mentoring
The skills and experience you’ll bring to the role…
Industry experience using C++ and strong software engineering skills
In depth understanding of 3D rendering APIs (DX12, Vulkan, console APIs, etc.)
Sound knowledge of GPU architecture and function along with how to optimize and debug them
Experience writing shaders in HLSL, GLSL, CG, or similar
Possess a passion for real-time computer graphics and have a desire to grow, lead and develop a team of rendering specialists
The ability to optimize code and algorithms to maximize performance and minimize memory usage