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Lead VFX Artist (Hybrid)
Job description
We’re working with Rebellion to find a Lead VFX Artist to join their growing VFX Team. This role is ideal for an experienced Senior Artist looking to step up into a lead role or a current lead that’s seeking a new opportunity where they can make a real impact.
As a Lead VFX Artist, you’ll be working closely with the VFX Director to create industry beating VFX and the specific processes to make them come to life on an as yet unannounced and new adrenaline fuelled AAA sci-fi shooter IP.
This role is suited to someone who understands the full understanding of the full VFX process and is high on perfection. This is not only in particle effects, but screen post effects, mesh affects, material effects and UI effects developed in Rebellions proprietary engine “Asura”.
Your responsibilities…
As a Lead VFX Artist, you’ll be working closely with the VFX Director to create industry beating VFX and the specific processes to make them come to life on an as yet unannounced and new adrenaline fuelled AAA sci-fi shooter IP.
This role is suited to someone who understands the full understanding of the full VFX process and is high on perfection. This is not only in particle effects, but screen post effects, mesh affects, material effects and UI effects developed in Rebellions proprietary engine “Asura”.
Your responsibilities…
- Keep team focus, promote growth, help development, and be a great example to your team
- Sell the visual direction of the game through creating a set of key VFX concepts
- Clearly document and guide your team through the set VFX benchmark assets
- Be instrumental in the building of a solid template library of assets that can be utilised through the dev team
- Strong background in VFX, proven experience of providing leadership to team members
- Expert knowledge of 3d software such as 3D Studio Max, Maya and Blender
- Prior experience with simulation software such as EmberGen, Houdini, and Cinema4d
- Knowledge of the video game development process
- Previous experience of VFX tools such as Unreal, Unity, or proprietary
- Solid understanding of real-world pyrotechnics and other natures and how they interact with each other
- Expert in the craft of creating real time VFX assets as well as an expert understanding of VFX shaders and relevant maps created for them
- Private medical insurance, healthcare cash plan (including dental and vision)
- Life assurance, income protection, and critical illness cover
- Enhanced family leave
- Enhanced pension scheme
- Employee Assistance Programme, mental health, and wellbeing support
- 26 days holiday and bank holidays (increasing with services)