We are supporting Unknown Worlds in their recruitment for an experienced Principal Engineer to help the team ship high-quality games on multiple platforms.
Unknown Worlds is an independent game company from San Francisco, California. The studio has worked previously on titles such as Subnautica, Titan Quest, Empire Earth, Lair, GRAW 2, Mass Effect, Bioshock Infinite, Firefall & Star Citizen.
Your responsibilities…
Lead the software development effort for major game systems and features
Provide client side support for network and online features
Design, build, and maintain flexible, extensible solutions and tools that empower the team
Coach junior programmers and promote team growth
Optimise game code to meet project performance and memory requirements
Collaborate closely with other disciplines to understand, scope, and implement features, promoting seamless communication and efficient cross-functional teamwork
Work with producers and quality assurance to ensure product quality and stability
The skills and experience you’ll bring to the role…
5+ years experience shipping games on a variety of platforms (or equivalent)
Expert level C# programming skills and familiarity with Unity
Proficiency with C++
Ability to optimise and work within the performance limitations of multiple development platforms
Excellent written and verbal communication skills
Proficiency in rendering, encompassing render pipelines, and shader programming
It's a bonus if you have…
Experience with live service game development
Previous experience with automated build systems and unit test frameworks
Ability to implement innovative rendering techniques
Experience with multi-threaded programming, profiling, and optimization techniques
Familiarity with common mobile development challenges including UI/UX implementation
Demonstrate strong judgment in consideration of project management and marketing inputs