Principal Engineer (Remote)

Posted 17 January 2023
Salary Negotiable
LocationCalifornia
Job type Permanent
DisciplineProgramming
Reference18557
Contact NameRowan Hix-Dunn

Job description

We are supporting Unknown Worlds in their recruitment for an experienced Principal Engineer to help the team ship high-quality games on multiple platforms. 

Unknown Worlds is an independent game company from San Francisco, California. The studio has worked previously on titles such as Subnautica, Titan Quest, Empire Earth, Lair, GRAW 2, Mass Effect, Bioshock Infinite, Firefall & Star Citizen. 

Your responsibilities…
  • Lead the software development effort for major game systems and features
  • Provide client side support for network and online features
  • Design, build, and maintain flexible, extensible solutions and tools that empower the team
  • Coach junior programmers and promote team growth
  • Optimise game code to meet project performance and memory requirements
  • Collaborate closely with other disciplines to understand and best implement features
  • Work with producers and quality assurance to ensure product quality and stability
The skills and experience you’ll bring to the role…
  • 5+ years experience shipping games on a variety of platforms (or equivalent)
  • Expert level C# programming skills
  • Familiarity with Unity
  • Ability to optimise and work within the performance limitations of multiple development platforms
  • Excellent written and verbal communication skills
  • Self-starter & self-direction is essential
It's a bonus if you have…
  • Experience with live service game development
  • Previous experience with automated build systems and unit test frameworks
  • Experience with multi-threaded programming, profiling, and optimization techniques
  • Familiarity with common mobile development challenges including UI/UX implementation