Principal Engineer (Remote)

Unknown Worlds Entertainment logo
Posted 20 September 2023
Salary Negotiable
LocationSan Francisco
Job type Permanent
DisciplineProgramming
Reference18545
Contact NameMatty Kidsley

Job description

Aardvark Swift is supporting Unknown Worlds in their search for an experienced Principal Engineer to help the team ship high-quality games on multiple platforms. 

Unknown Worlds is an independent game company from San Francisco, California. The studio has worked previously on titles such as Subnautica, Titan Quest, Empire Earth, Lair, GRAW 2, Mass Effect, Bioshock Infinite, Firefall & Star Citizen. 

As a Principal Engineer at the studio, you’ll be architecting systems, gameplay implementation, and maintaining editor tools. You will also be providing client side support for network and online features.

Your responsibilities…
  • Lead the software development effort for major game systems and features
  • Design, build, and maintain flexible, extensible solutions and tools that empower the team
  • Coach junior programmers and promote team growth
  • Optimize game code to meet project performance and memory requirements
  • Collaborate closely with other disciplines to understand and best implement features
  • Work with producers and quality assurance to ensure product quality and stability
The skills and experience you’ll bring to the role…
  • 5+ years experience shipping games on a variety of platforms (or equivalent)
  • Expert level C# programming skills
  • Familiarity with Unity
  • Ability to optimize and work within the performance limitations of multiple development platforms
  • Excellent written and verbal communication skills
  • Self-starter and self-direction skills
It's a bonus if you have…
  • Experience with live service game development
  • Experience with automated build systems and unit test frameworks
  • Prior experience with multi-threaded programming, profiling, and optimization techniques
  • Familiarity with common mobile development challenges including UI/UX implementation
Unknown Worlds make games that are accessible and engaging for players all over the world.  They believe in hiring and supporting the most talented and creative people of diverse backgrounds.  That support includes annual professional development and home office stipends, as well as paid time off for volunteer/non-profit work.