Senior Game Designer

Vertigo Games logo
Posted 16 March 2023
Salary Negotiable
LocationAmsterdam
Job type Permanent
DisciplineGame Design
Reference18802
Contact NameLawrie Brennan

Job description

We are working with Vertigo Games, a market leading VR studio, to recruit a Senior Game Designer to ensure they meet their  goal of bringing VR to the next level.

As part of the Embracer group, the studio are building a multi-platform high-end VR action shooter based on a global franchise, and are planning to start the next project this year. With their most ambitious project to date, in very early stages of development, this is a really exciting opportunity to join the Amsterdam based studio. 

Your responsibilities…

  • Generate novel game design ideas and solutions that support the project’s vision and respect it’s constraints, working autonomously across discipline and seniority levels
  • Create documentation that drives the development of a concept, through prototyping, to deliver high quality game mechanics, systems, or content such as written designs, diagrams, and images
  • Transparently and proactively plan and manage your workload and dependencies in the short and medium term
  • Implement robust and scalable mechanics and systems in Unreal Engine using Blueprints and proprietary tools to the desired quality level for the phase of development
  • Collect and analyse data to create options that can methodically drive design decision making, from playtesting, QA, metrics, and leadership feedback
  • Share your knowledge and passion with junior team members, striving to elevate their skills and confidence
The skills and experience you’ll bring to the role…
  • Experience with working through the full development cycle in a multidisciplinary team, where you have taken a role directing the collective design effort and acted as a champion for a major feature of the project
  • Enjoy the creative challenge of innovating, both in terms of creating unique player experiences and working within the boundaries of existing IP and its associated lore
  • Highly skilled in multiple areas of design, with a good understanding of the theoretical frameworks and the current best practices or technologies in implementation with Unreal, ideally including player mechanics, AI, and systems
  • Developed communication and organisational skills
  • Proficiency with Perforce, Jira, Confluence, Slack, Discord, MS Office, or equivalent tools

It's a bonus if you have…

  • Experience with creating a variety of placeholder content, such as 3d meshes, materials, voice and other audio, or animations and particles
  • Conscientious opinions to share on the development industry and its products, whilst being an avid gamer
  • An excitement for the opportunities and challenges of creating immersive and ground-breaking VR
  • An active creative life outside of your job that enriches the lives of those around you