We are working with Vertigo Games, a market leading VR studio, to recruit a Senior Game Designer to ensure they meet their goal of bringing VR to the next level.
As part of the Embracer group, the studio are building a multi-platform high-end VR action shooter based on a global franchise, and are planning to start the next project this year. With their most ambitious project to date, in very early stages of development, this is a really exciting opportunity to join the Amsterdam based studio.
Your responsibilities…
Generate novel game design ideas and solutions that support the project’s vision and respect it’s constraints, working autonomously across discipline and seniority levels
Create documentation that drives the development of a concept, through prototyping, to deliver high quality game mechanics, systems, or content such as written designs, diagrams, and images
Transparently and proactively plan and manage your workload and dependencies in the short and medium term
Implement robust and scalable mechanics and systems in Unreal Engine using Blueprints and proprietary tools to the desired quality level for the phase of development
Collect and analyse data to create options that can methodically drive design decision making, from playtesting, QA, metrics, and leadership feedback
Share your knowledge and passion with junior team members, striving to elevate their skills and confidence
The skills and experience you’ll bring to the role…
Experience with working through the full development cycle in a multidisciplinary team, where you have taken a role directing the collective design effort and acted as a champion for a major feature of the project
Enjoy the creative challenge of innovating, both in terms of creating unique player experiences and working within the boundaries of existing IP and its associated lore
Highly skilled in multiple areas of design, with a good understanding of the theoretical frameworks and the current best practices or technologies in implementation with Unreal, ideally including player mechanics, AI, and systems
Developed communication and organisational skills
Proficiency with Perforce, Jira, Confluence, Slack, Discord, MS Office, or equivalent tools
It's a bonus if you have…
Experience with creating a variety of placeholder content, such as 3d meshes, materials, voice and other audio, or animations and particles
Conscientious opinions to share on the development industry and its products, whilst being an avid gamer
An excitement for the opportunities and challenges of creating immersive and ground-breaking VR
An active creative life outside of your job that enriches the lives of those around you