Senior Game Engineer - Audio (EU Remote)

YAGER Development logo
Posted 26 January 2023
Salary Negotiable
LocationBerlin
Job type Permanent
DisciplineProgramming
Reference18614
Contact NamePaul Walker

Job description

We are supporting YAGER in their search for a Senior Game Engineer with a specialisation in Audio Engineering. 

Founded in 1999, YAGER have been creating online action games with rich worlds focusing on social emergent gameplay that give players unique moments. They are looking for Senior Game Engineer who is eager to embrace their innovative spirit and creative thrilling gaming experiences as they bring their experience working on live, online games to the team.

Your responsibilities…
  • Build and maintain proprietary tools for the audio department, including technologies like occlusion, reverbs, and dynamic mixing
  • Analyse, profile, and optimise all things audio to help deliver an amazing experience for the user without compromising performance
  • Implement gameplay systems in a self-organising, interdisciplinary team
  • Write clear, maintainable, and fast code in adherence to internal standards
  • Write and maintain technical design and software system documentation
  • Recognize opportunities to improve the studio’s games or general workflows and seek to make these changes
The skills and experience you’ll bring to the role…
  • 4+ years of programming experience with 3D games
  • Good knowledge of game engineering practices and techniques
  • Excellent C/C++ programming skills
  • Knowledge of audio production techniques
  • Understanding and familiarity with DSPs and their effects
  • Proven ability to collaborate with different disciplines, including sound designers, to discuss designs with respect to technical challenges
  • Ability to communicate effectively in English, both verbally and in writing
  • Passionate about videogames
It's a bonus if you have…
  • Experience with Fmod and Wwise integration experience
  • Unreal Engine experience
  • Prior console development experience
  • Experience with Free-to-play development
  • Previous handling with Backend and BaaS services such as Playfab and GameSparks
  • Strong knowledge of cloud infrastructure such as Azure, AWS, and Google cloud
  • C# and Python experience