We are supporting YAGER in their search for a Senior Game Engineer with a specialisation in Audio Engineering.
Founded in 1999, YAGER have been creating online action games with rich worlds focusing on social emergent gameplay that give players unique moments. They are looking for Senior Game Engineer who is eager to embrace their innovative spirit and creative thrilling gaming experiences as they bring their experience working on live, online games to the team.
Your responsibilities…
Build and maintain proprietary tools for the audio department, including technologies like occlusion, reverbs, and dynamic mixing
Analyse, profile, and optimise all things audio to help deliver an amazing experience for the user without compromising performance
Implement gameplay systems in a self-organising, interdisciplinary team
Write clear, maintainable, and fast code in adherence to internal standards
Write and maintain technical design and software system documentation
Recognize opportunities to improve the studio’s games or general workflows and seek to make these changes
The skills and experience you’ll bring to the role…
4+ years of programming experience with 3D games
Good knowledge of game engineering practices and techniques
Excellent C/C++ programming skills
Knowledge of audio production techniques
Understanding and familiarity with DSPs and their effects
Proven ability to collaborate with different disciplines, including sound designers, to discuss designs with respect to technical challenges
Ability to communicate effectively in English, both verbally and in writing
Passionate about videogames
It's a bonus if you have…
Experience with Fmod and Wwise integration experience
Unreal Engine experience
Prior console development experience
Experience with Free-to-play development
Previous handling with Backend and BaaS services such as Playfab and GameSparks
Strong knowledge of cloud infrastructure such as Azure, AWS, and Google cloud