Senior Programmer (UK Remote)

Flix Interactive logo
Posted 24 May 2024
Salary Negotiable
LocationWest Midlands
Job type Permanent
DisciplineGames Programming
Contact NameMargaret Smith

Job description

We’re looking for a Senior Programmer to join a UK studio, based in the Midlands area of the UK.

As a Senior Programmer at this studio, you’ll help develop and deliver high-quality game code for AAA Unreal 4 projects, both for the studio’s own projects and those of high-profile co-development partners.

You will communicate and collaborate with the Programming and Design teams to aid in delivering polished and immersive gaming experiences that meet design and technical requirements while supporting and guiding your team.

The studio has fostered a friendly and nurturing environment where you’ll build games as part of a talented and ambitious development team, who describe themselves as a welcoming and passionate team of active gamers that support one another in all aspects of development.

Your responsibilities...
  • Collaborate with the Programming team to develop fully realised and working game systems
  • Create and maintain game logic for gameplay mechanics and other supporting game play systems, including written automated tests
  • Work within the specification guidelines of the project and technology, keeping performance in mind
  • Profiling and optimising code for memory and performance considerations on a per platform basis
  • Be responsible for scoping tasks, working to deadlines and communicating with production and if problems arise
  • Collaborate with internal teams to establish achievable goals and track down/fix priority bugs
  • Solve problems independently
  • Test your own logic by authoring automated tests as well as some manual validation testing
  • Participate in code reviews and assist in sharing knowledge making sure standards and efficiency are upheld
  • Create technical designs and host discussions when creating new systems or expanding existing ones
  • Support and mentor fellow Programmers who are less experienced
  • Cherry pick and integrate change lists from other streams where necessary
The skills and experience you’ll being to the role…
  • 3 or more years of professional C++ experience in the games industry producing high quality production quality code for single player and multiplayer games
  • Experience of mentoring or providing guidance to programming colleagues
  • Demonstrate excellent understanding of Unreal Engines tools and actor based pipeline
  • Strong understanding of content structure and management of C++ code bases with the ability to quickly learn existing code bases
  • Good level of debugging skills, with the ability to perform profiling and optimisation
  • In-depth knowledge of Unreal Engine 4 blueprint logic and gameplay logic assemblies
  • Ability to create prototypes to match design criteria
  • Understanding of sound programming practices
  • Practical problem-solving skills applicable to 3D game development
  • In-depth knowledge of at least one of the following areas: Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer
Bonus points for experience of…
  • Unreal Engines replication systems
  • Developing for and deploying to a console platform
  • Working on and maintaining live games
  • Writing code for telemetry capture systems in live games in order to determine a features success and help drive future content
Perks and benefits include…
  • Private healthcare
  • Bonus scheme
  • Additional time off over the festive period
  • Team outings and events as well as summer and Christmas parties