We’re working with LA based Unbroken Studios as they search for a Systems Engineer to join them either at their LA studio or remotely from anywhere in North America and potentially Europe.
Unbroken are a team of ninety developers with proven track records of working on some of the most memorable games franchises such as Battlefield, Call of Duty, God of War, and the Arkham Series, Unbroken are currently working on 2 very exciting un-announced projects.
The heart of Unbroken’s culture is creating a studio with a keen sense of community where everyone has an impact on their projects. They want people who are great developers but also great colleagues, creating a team that everyone loves to work in.
Unbroken have a close-knit team, being social is embedded into their identity as a studio. They have monthly family BBQs, weekly film nights, and annual studio parties, and with the nearby bars and restaurants, they make sure there are plenty of opportunities to hang out as a team!
The skills and experience you’ll bring to the role…
7+ years game programming experience and at least one shipped title
Strong C++ skills and experience with Unreal Engine or other 3D game engines
Experience working with online games
Experienced in multi-threaded programming, profiling, and optimization techniques
Ability to understand and improve development pipelines and processes
Solid understanding of algorithms, performance, and debugging
Flexible and approachable with excellent communication skills
Self-motivated, efficient, and comfortable working independently
Bonus points if you have…
Masters degree in Engineering, Computers Science or equivalent
Experience leading a team of game engineers
Experience with shipping a AAA game
Experience with modern game platforms
Experience building networked action games
Good understanding of PC, console, and mobile gaming industry, development, platforms, and ecosystems