Art Director (Hybrid Options)

Rebellion  logo
Posted 11 October 2022
Salary £60000 - £65000 Per Year
Job type Permanent
Contact NameJordan Langley

Job description

Are you an experienced Lead Artist looking to take the step up to director level or an existing Art Director looking for a new opportunity where you can make a real impact?

We’re working with the industry heavyweight Rebellion as they look to add an Art Director to their growing art department to manage and mentor a large multi-talented team working on an upcoming AAA title.

You will be joining at the start of the project, giving you the opportunity to influence the visual style of this new game as you work with an experienced team with a proven record of delivering quality products.

You will be responsible for defining art styles while specifying the visual standards and being actively involved in the day-to-day art production. It is the Art Director’s responsibility to collaborate with discipline leads to set quality standards for the game using in-depth knowledge of techniques and technical approaches.

Your responsibilities will be…
  • Cross team collaboration to identify, research and help implement innovative ideas and technical approaches
  • Drive research and development into new software and art techniques through understanding emerging trends and technologies
  • Establish a solid creative vision in a variety of art styles
  • Define best practices, workflows and pipelines as well as develop and improve existing processes
  • Accurately scope a projects art requirement
  • Inspire, mentor and train artists to ensure solid working foundations and career development
  • Establish clear in-game budgets and ensure proper game performance and optimisation.
  • Be involved with the recruitment needs of your team

The skills and experience you’ll bring to the role…
  • Experience managing artists remotely or in a hybrid working environment
  • Leadership experience, shipping 3D game titles on multiple platforms
  • Strong knowledge of all art pipelines (Characters, Environments, Animation, VFX, Shaders & Materials, Lighting, UI, Rendering, and Performance)
  • A creative eye and aesthetic judgment to help drive and critique visual quality
  • Deep understanding of game development process from concept and pre-production, through production, to finalising and optimisation
  • Strong technical understanding of common and proprietary tools and technology used for content creation
  • Diligence with individual and team tasks, considering scheduling and budget limitations
  • Solid knowledge of industry standard task tracking software such as Jira, Excel, and MS Project
  • Experience managing suppliers such as mo-cap, outsourcing, and testing

The perks and benefits on offer include…
  • 26 days holiday + public holidays (increasing with service)
  • Private Medical Insurance, healthcare cash plan, including dental and vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Wide range of discounts, freebies, and social events

For 30 years Rebellion have been creating incredible video games across multiple studios, but Rebellion is more than just games. They have their own film and mo-cap studio, they create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

Rebellion operates across multiple UK locations, with studios based in Oxford, Warwick, Liverpool, and Wakefield. Work-life balance is especially important at Rebellion, and they want everyone at Rebellion to work in the way that works best for them. So, if you are based in the UK, they are always open to discussing how they can support Flexible/Hybrid working options.