For more than 15 years, Deep Silver FISHLABS have been creating award-winning, chart-topping games that have been brought to life on millions of screens. At their core, they are a Studio for gamers, by gamers, and a reference in developing premium games with deep and engaging experiences across platforms.
They are looking to continue building on their success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
Are you ready for the challenge? This is going to be a thrilling ride.
You will...
Configure and maintain Jenkins build jobs
Automate various aspects of game development (i.e. generation of lightmaps and LODs) using Python, the Unreal Build Tool and the Unreal Automation System (C# and C++)
Implementation and integration of automated reporting tools
Creation of distribution builds and end-user presentation (installers, console packages, etc.)
Take an active interest in game quality, ensuring content is at the highest quality for each platform
The skills and experience you'll need...
Knowledge and background in build management and distribution (console experience preferred)
University degree in computer science (or comparable education)
Profound experience with Perforce and Unreal Engine would be a plus
Prior knowledge of at least one of the following programming languages: Python, C++, C#
Good problem analysis skills and ability to find simple, robust and efficient solutions to complex problems