Build Engineer - Hamburg, DE

Posted 16 August 2022
Salary Negotiable
Job type Permanent
Contact NameJoe Sutcliffe

Job description

Build Engineer

Deep Silver FISHLABS - Hamburg, DE

For more than 15 years, Deep Silver FISHLABS have been creating award-winning, chart-topping games that have been brought to life on millions of screens. At their core, they are a Studio for gamers, by gamers, and a reference in developing premium games with deep and engaging experiences across platforms.
They are looking to continue building on their success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
Are you ready for the challenge? This is going to be a thrilling ride.

You will... 

  • Configure and maintain Jenkins build jobs 
  • Automate various aspects of game development (i.e. generation of lightmaps and LODs) using Python, the Unreal Build Tool and the Unreal Automation System (C# and C++) 
  • Implementation and integration of automated reporting tools 
  • Creation of distribution builds and end-user presentation (installers, console packages, etc.) 
  • Take an active interest in game quality, ensuring content is at the highest quality for each platform 

The skills and experience you'll need...

  • Knowledge and background in build management and distribution (console experience preferred) 
  • University degree in computer science (or comparable education) 
  • Profound experience with Perforce and Unreal Engine would be a plus 
  • Prior knowledge of at least one of the following programming languages: Python, C++, C# 
  • Good problem analysis skills and ability to find simple, robust and efficient solutions to complex problems 

For more info, email or call +44 (0)1709 834777.