Senior Environment Artist (Remote)

Posted 17 January 2023
Salary Negotiable
LocationCalifornia
Job type Permanent
DisciplineArt
Reference18547
Contact NameLiam Hollinshead

Job description

We are supporting Unknown Worlds as they look for a Senior 3D Environment Artist to work on their recently released Moonbreaker game and their next game in the Subnautica Universe.

Unknown Worlds is an independent game company from San Francisco, California. The studio has worked previously on titles such as Subnautica, Titan Quest, Empire Earth, Lair, GRAW 2, Mass Effect, Bioshock Infinite, Firefall & Star Citizen. 

Your responsibilities…
  • Collaborate closely with the concept team and other environment artists to create stunning and expressive 3D environments to bring game worlds to life
  • Work with the art team to refine and improve art pipelines and workflows
  • Work with graphics programmers to develop new systems and techniques and help manage texture and shader efficiency
  • Assist with integration of art assets into the game
The skills and experience you’ll bring to the role…
  • 3+ years experience as a 3D Artist in the games industry, with one or more shipped title
  • High level of proficiency with Max, Maya or Blender, Z-Brush, and Substance Designer & Painter
  • Skilled at texturing and developing materials in Substance Designer
  • Skilled at sculpting natural environments and vegetation
  • Strong written and verbal communication
  • Self-starting, organized, and highly motivated
  • Desire to contribute creatively to the development of games outside of art
It’s a bonus if you have…
  • Experience with Unreal or Unity engine
  • Previous experience with multiplatform development including console
  • Past experience with other art subdisciplines a plus (concepting, animation, rigging, VFX)
  • Comfortable working with a completely remote team