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Senior Environment Artist (Remote)
Job description
We are supporting Berlin based YAGER as they look to recruit a Senior Environment Artist to work with them on exciting upcoming development projects.
As a Senior Environment Artist you will work independently on building well-designed scenes and levels as well as integrating assets in the engine. You will also collaborate with Level Designers and Narrative Designers to create environments which balance aesthetics with playability and technical feasibility.
YAGER have a diverse and creative dev team from over 28 nationalities that come together to create thrilling gaming experiences like the successful 'The Cycle' series. Founded in 1999 by five enthusiastic gamers, YAGER combine long-term experience with a resilient and innovative spirit. YAGER are enthusiastic about creating online action games with rich worlds, focused on social emergent gameplay.
Your responsibilities…
As a Senior Environment Artist you will work independently on building well-designed scenes and levels as well as integrating assets in the engine. You will also collaborate with Level Designers and Narrative Designers to create environments which balance aesthetics with playability and technical feasibility.
YAGER have a diverse and creative dev team from over 28 nationalities that come together to create thrilling gaming experiences like the successful 'The Cycle' series. Founded in 1999 by five enthusiastic gamers, YAGER combine long-term experience with a resilient and innovative spirit. YAGER are enthusiastic about creating online action games with rich worlds, focused on social emergent gameplay.
Your responsibilities…
- Building well-designed levels and scenes
- Integrate assets for use in the game engine
- Create assets from proxy phase to final shippable quality
- UV mapping and baking
- Generating materials (PBR)
- Create environments which balance aesthetics with playability and technical feasibility
- 3+ years of professional game development experience in an environment art role
- Motivated to work within a designated artistic style, according to the overall project art direction and goals
- Experience with Unreal Engine tools and workflows including materials and content optimizations
- Good modelling skill using 3DSMax / Modo / Maya / ZBrush / Blender or similar
- Solid knowledge of composition and shape balance
- Adept propagation skills, specifically with modular asset-building sets
- Ability to communicate effectively in English
- Passionate about videogames
- Thorough understanding of shader creation
- Strong understanding of architecture
- Experience with procedural content creation using Houdini/Substance
- Relocation packages and budgets including temporary accommodation and administrative support
- Work-life-balance with attractive annual leave allocation and core working hours
- Green travel - discounted public transportation system in Berlin
- Mental and physical health support, YAGER provide you and your loved ones with mental and physical health, coaching and counselling and more
- Free gym membership for FitX gyms around Berlin, with one just a short walk from the studio
- Pet friendly office, take your best buddy to work